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Players are pitted against each other in a ‘last one standing’ survival match. Players choose the part of the map they deploy into with Equipment they have pre-selected. A player must have at least 3 different items equipped in order to be able to play a match. Those items will be NFTs initially, but later, with the addition of Free-to-Play layer, players will be getting non-NFT equipment to play the game for free.
In the course of a match, players collect ammo, health packs, armour, and other things hidden on a map. They can also collect items that other players drop, including their NFT weapons. Players dont bring items collected in a match back to the metagame though.
A players overall meta inventory influences the quality of items that a player carries into a match. Players earn rewards based on their performance, time spent, and overall effort. Players also earn experience for items they carried when they joined the match.